![]() Universal to export the skeleton of any creatures Complies with Unity, Unreal Engine, Godot. It support IK feet, hands for accurate motion tracking, and an interactive offset tool to remap to different characters proportions. ![]() Define the source armature, the target armature, and the animation will retarget according to the bones names matches and bones original orientation. It's universal: works with Auto-Rig Pro, Rigify, custom rigs. The Remap feature allows retargetting of any armature action to another one, with different bone names and bone orientations, supporting imported. The picker panel dynamically updates, so you can select any bone from the separate panel easily. Intuitive tool to edit the bone shapes, with automatic mirror:Ĭustomizable UI: fully editable layout, buttons positions, colors, background pictures. Spline IK limb to rig ropes, tentacles, IK spine. Kilt limb to rig kilt, dresses, skirt-like clothes Video tutorial, rig a centaur with the multi-limb feature: Centaur Rig D uplicate or remove limbs to rig spiders, centaurs. Also make sure to read the FAQ and the documentation to solve common issues.Ĭustomize the rig definition in a few clicks: fingers, wings, toes, spine bones, multiple neck bones, tail, breasts, ears and much more. If you encounter any bugs please report it. Knowing the bases of Blender's skinning tools, weight painting, to fine tweak the bones influences is recommended. Important note about skinning: If possible, use water-tight geometry for best auto-skinning results. Check the product documentation and the youtube channel for more informations.īuilt for performances, allowing fast animation playback.Ĭharacter examples: Mike (free), Anna, Kevin, Nina and Alex Non-humanoid characters can also be rigged without the Smart feature, manually (horse, dog.).īased on a non-destructive workflow, the final rig remains easily editable anytime after its generation. Quick Rig - Turn a skeleton into Auto-Rig Pro control rigįor humanoid characters, the Smart feature can automatically place the bones to speed up the process, after adding the green markers. Joris' Rig Library for Auto-Rig Pro - 24 animated rig presets Want to try first? Download Mike, free character rig here. Tip: If you want to be notified when a new version is released, then consent to receive emails from creators. ![]() It took quite some nights to finish the new rig library, but I already didn’t sleep since I just became a father.Īnd after doing so, I realized there are probably more Blender animators & riggers like me out there who could benefit from such a rig library.Auto-Rig Pro is an addon for Blender to rig characters, retarget animations, and provide Fbx/Gltf export, with presets for Unity, Unreal Engine, Godot.įirst developed as my own in-house rigging tool, I've released it a few years ago and it expanded quickly thanks to great support from the community! So I had no other choice but to create my rig library all over again. ![]() This made my rigging workflow fast and reliable.īut when my game studio made the switch from Autodesk to Blender I foresaw a drop in my animation output. Over several years I had built up a vast library of rigs I could reuse on different projects. Hi my name is Joris and I’m a game animator from Amsterdam, the Netherlands. From the smallest spider to the biggest dragon.Įvery rig comes with a locomotion animation (walk/run/fly/swim/jump etc.) and has been setup with export to game engines in mind. Rig any character with this library of 24 Auto-Rig Pro rig presets. The best-selling rigging system for Blender has become even better!
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